Sally Phan
Movies and TV shows are a great form of entertainment. Everyone gets excited when going to the movie theater or starting a new show on Netflix. However, it’s sad when you don’t see yourself represented in the movies and shows that you enjoy. My favorite show growing up was “Zoey 101,” a show with only one Asian character, and he was a nerdy gamer. At the time, I disliked my culture and believed that everyone wanted to be white, since that was all I saw. Asians are rarely ever seen as cool or popular in media, which made me insecure. 

How representative and relatable are these platforms of entertainment in terms of the actors they cast? With constant whitewashing in movies and television, tracing back to as early as 1915 with blackface and yellow face, diversity has always been an issue in Hollywood productions. The push for diversity is still difficult today. When Halle Bailey was cast to play Ariel in the live-action remake of “The Little Mermaid,” there was a lot of controversy regarding whether Ariel should be played by a black actress. We as a society cannot continue to set up these barriers for diversity, as it has been a constant problem for over 100 years. 

Most movies and television shows have white leading roles, which isn’t an accurate representation of Americans. Only 3% of speaking characters in 2016’s top 100 films were Latino, according to a University of Southern California study, even though Latinos make up 18% of the U.S. population, according to The Guardian. While Hollywood has been making movies and TV shows that project more diversity, it still isn’t enough. The lack of diversity in American media is problematic because it underrepresents large groups of minorities and creates negative stereotypes about them. Movies and television are a platform where news and information can spread easily. However, it can have a negative effect when racist stereotypes are constantly used. 

In many movies, Asians and Latinos are portrayed with broken English and strong accents. Growing up, I wondered if my friends or cashiers would mock my family, even though I spoke fluent English. This stereotype makes me scared of how people will judge me, even if they don’t know me. Asians are also often seen as nerdy or “dragon ladies.” The term “dragon lady” refers to East Asian women who behaved in a domineering way with their husbands. In an interview with Thought Co., Anna May Wong shared her experiences with having to play a dragon lady. She explained that the dragon lady stereotype is inaccurate, since it portrays Chinese women as villains. 

When kids don’t have the opportunity to interact with people from different races, the information they have will be solely based on their parents, society and the media. This demonstrates how the lack of diversity in the media negatively impacts kids and how they grow up. 

This doesn’t have to be the case — as a society we can do better than to accept the lack of diversity shown to us in the media. We can push Hollywood to cast more actors who resemble America’s diversity in the 21st century. It’s necessary for us to encourage Hollywood’s actions of casting people of color. Let’s have our next generation watch movies that actually represent and empower them.
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With right-wing terrorist attacks and hate crimes on the rise, a radical conservative president who makes racist statements, and multiple hate groups such as the Ku Klux Klan and alt-right organizations having their numbers bolstered, many conservatives are in a sticky situation. While the violent attacks and racially aggressive statements made by radical members of the right are horrific, they serve to help those with opposing viewpoints.
There are many moderate conservatives and Trump supporters that haven’t fully bought into the hateful origins of right-wing ideals. These people can still be swayed to the left, and this political migration is encouraged by right-wing leaders expressing radical hateful sentiments.
To counter this drift in political thought, right-wing rhetoricians have employed a number of tactics used to undermine the true horror of their actions, as well as radicalize naive internet users—a deceitful process that must be prevented. These tactics are often deployed or created consciously and with malicious intent.
While using deceptive or simplified language in an argument to get a point across isn’t morally wrong, the right often attempts to indoctrinate or inspire hate using these methods. As someone who was at one point indoctrinated by right-wing ideology, I am constantly in conflict with these methods as I attempt to de-radicalize as many conservatives as I can.
A tactic often used by the right is the insistence that for every right-wing group, there is a left-wing group with an equally negative impact on the world. The massive turnout at the Unite The Right rally in Charlottesville, Virginia in 2017—a unification of multiple right-wing hate groups—was not seen by many as the horrific event that it was. This lack of understanding stems from the fact that left-wing, anti-fascist groups also come into public view around the same time. Right-wingers stoked fear by building these left-wing groups up as far more horrific than any right-wing terrorists, branding them the “alt-left.”
The media was soon flooded with comparisons of the alt-right and this new alt-left, which served to turn media attention away from the tragic attacks on counter-protesters that occurred at the rally. Even our right-wing president chimed in, saying there were “good people on both sides,” a declaration that failed to address the hateful sentiment which caused the conflict in the first place.
Another tactic often used when right-wing speech has crossed a line, is labeling it as “comedy.” A recent example is a conflict between far-right YouTuber Steven Crowder and Vox News. Crowder made a video commenting on a video posted by Vox, in which he mocked the fact that the Vox reporter in the video was gay, calling him a “wispy q---r,” and other slurs on more than one occasion. Crowder received backlash, with the possibility of YouTube suspending his channel, and decided to defend his words. He claimed they were “comedy,” and received support from multiple right-wing media figures, who used similar justification. His channel avoided deactivation.
Calling something offensive “comedy” as a defense is an especially clever tactic because it not only gives you the freedom to say what you want, but it also allows you to portray your detractors as “sensitive” or “lame” when they are offended.

The most desperate and absurd tactic used by right-wing media to make themselves seem less violent is to provide false information, as we saw in the aftermath of the Charlottesville rally. After a man intentionally drove a car into a crowd of counter-protesters and killed a woman, many right-wing media outlets spread false information that she actually died from a heart attack near the scene of the crime. By spreading this lie, the radical right was able to make itself seem less dangerous, and, in doing so, retained their more moderate supporters.
As liberals and leftists, we should fight against these types of deception. However, simply being able to predict these verbal gymnastics is only half the battle. When coming into verbal conflict with either a member of the right or a centrist who has bought into their falsehoods, be sure to know how to counter these tactics.
In order to avoid the spreading of false information, be sure to research the topic you are debating. If you do not understand it, admitting that you don’t know is better than being humiliated, which would invalidate your stance on other topics you may understand.
When the defense of “comedy” is used, quickly explain that even if something is meant as a joke, comedy is almost always used as a way to express real beliefs or ideas in a more relaxed way.
Finally, if your opponent tries to defend a right-wing organization by comparing it to a left-wing one, know that the facts are in your favor. Be sure to reference the origins of both movements, illustrating that those of the right are based in hatred and discrimination, while those of the left are not.
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People of color need to stop killing each other. We are often of the same pigment and sometimes look the same, so why do we endanger ourselves more than white people endanger us? I believe the violence rate amongst people of color in America needs to decrease. We are killing our own kind, but only complain when cops kill us. This is not right. We need to join together. People might say, “How does this affect you?” and to that I share that one of my closest friends was killed by a firearm, and I’ve been shot at multiple times just for being in the wrong place at the wrong time.
An eight-year-old girl was shot in Dorchester on the night of the Fourth of July. No one knows why the suspects shot at her and an adult who was with her. It’s ridiculous how children my age are being targeted every day.
From the outside, the black community looks like a jungle, but in the life of a black male living in the projects, it’s just a way to survive. The main reason why these crimes happen is gangs. These gangs only formed because white kids started terrorizing black neighborhoods during the Civil Rights movement. Also, there is a lot of violence because there are not a lot of ways for people in these communities to express emotions.

This can lead to people feeling angry and depressed, which can lead to violence in the community.
I’m tired of seeing faces on a t-shirt. I don’t want to have to wake up thinking that I’m going to be next, not because of who I am, but because of who I look like.
One way to address the problem is to bring the community together for a positive event, such as the Save R Streets Basketball tournament in Roxbury, hosted by non-profit Score4more. I know that may not fix things, but it can help create a more positive vibe to the city to have people of all identities come together to watch or play basketball. When people from different communities and neighborhoods come together and socialize, they get to know each other, instead of acting violently. At the event, they provide food, candy, slushies and bouncy houses for free. It provides a fun environment and it also attracts children and parents, which brings a lot of people together. People want the best for their children, so in a space designed for them, they will act more appropriately.
Gun violence prevents people like me from feeling safe in our own neighborhoods. We have to find a way to protect our own people, before any more lives are lost.
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“The Martian” is a science-fiction, drama/entertainment movie with awesome themes, scenes and acting. The movie shows how an astronaut is unfortunately believed to be dead after a storm forced a team to blast off from their mission on Mars. Mark Watney (Matt Damon) is then forced to survive with very few supplies, alone, in a desert-land, with storms hitting his base twice a day, and a lot more unfortunate events happening to him on Mars. He faced the problem of running out of supplies like food, water and oxygen. Declared dead on Earth, no help was prepared to rescue him and his hopes were falling. He somehow managed to crop potatoes, and obtain water from vapor created from a filter machine he made using rocket fuel. After struggling with failures with his supplies, storms that almost blasted him and his base off, he manages to communicate with the rest of his crew members. His crew members decide to launch a dangerous, possibly suicidal attempt to rescue him.
The part that I liked the most was that Watney used science and other techniques like cropping, to survive on a planet where no life is expected to exist. The movie shows good shots of the Earth and Mars from outer space, creating a different view of where Watney is alone, injured and with low hopes of survival. The shots showing the rigid red mountains on Mars were amazing. The way the movie showed Watney fighting with storms and calculating the amount of food he is supposed to eat in order to survive was amazing. 
Watney manages to reach communication with the NASA team located on Earth. That part was interesting, and getting into communication with his team on Earth showed that good things were about to happen. I also liked when his crew members decided to spend almost one more year in space, one more year without seeing their families and risking their lives, to launch a journey to rescue Watney. I also liked when they rescue him. They were struggling at some moments, but they solve their problems as a team.  
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As someone who's very present in the “Danganronpa” roleplay community, it's to be expected that I absolutely adore everything from murder mysteries to plot twists to visual novels with darker elements edging on horror, but not quite. When a couple of my friends started playing “Kimi ga Shine,” or “Your Turn To Die” in English, I, at first, didn't think much of it. After all, when I was told it was a browser game, I had my doubts regarding its quality — bias, of course, leftover from sites like itch.io or Steam, where games are downloadable. I hadn't touched a browser game since middle school.
On a whim, I opened the site. “Your Turn To Die,” while originally in Japanese, has been ‘unofficially’ translated by vgperson. It's stated as unofficial simply because, despite giving consent for the game's translation, the original developer doesn't know English well enough to verify the translation's accuracy. The game's page has a list of content warnings, every one of them well-deserved, as “Your Turn To Die” is labeled as “negotiation/horror/adventure.” The list contains the following:
"Many depictions of death with blood and some gore.
People dying to all kinds of deathtraps.
Suicide.
Characters dealing with death-related trauma.
Characters having hallucinations from trauma.
A few moments involving a character being stalked.
An optional and easily-avoidable bad ending involving mindbreak.
Some elements of body horror.
Some pseudo-jumpscares.
Swearing."
An interesting accessibility feature that appealed to me during my first playthrough was the fact that you don't actually have to download the game. While I was skeptical at first, the game offers two options regarding playability: You can either download the game to your PC, or you can play it on your browser. On the browser, it runs just like it would on a PC, save files and all — just don't clear your cache. And, perhaps best of all? It's free. I simply opened the browser and started playing.

You play as high-schooler Sara Chidouin, heading home from school one night with best friend Jou “Joe” Tazuna. Though Joe doesn't admit it, it’s implied that he walks home with Sara because of her stalker. It's dark when they leave the school grounds, and when they run into Sara's stalker, the two make a break for it. When they finally arrive at Sara's house, however, something's wrong — the lights are out.
The two end up kidnapped and forced into some kind of twisted "game." Trapped in a facility with 10 other individuals, Sara finds herself solving puzzles and attempting to uncover the why behind this sick, sick situation — all while their captors tease a "main game," where characters will have to pick one of their own to die.
Needless to say, the plot is a gripping and complex one, with a fascinating, overarching mystery and several twists of its own. The translation is excellent and flows naturally, to the point where it doesn't even feel like a translation. The pacing is really good, and I can't recall any points where the story seemed to go too fast or too slow without turning out to be an intentional choice by the writer for plot purposes. 
Another aspect of this game that I love is the characters. Though there isn't very much in ways of diversity, as the game is set in Japan, and the characters are overwhelmingly Japanese, there's an advantage to a smaller, 11-person cast. Unlike in, say, “Danganronpa,” you get to know each character far better before your favorite folks inevitably kick the bucket. It doesn't hurt that characters vary in age, either, ranging from children to adults.
Speaking of kicking the bucket, can we talk about how each character handles grief? I've played games where characters died and were immediately forgotten, or were grieved and then the other characters just got over it. It's frustrating, but you won't find any of that here. “Your Turn To Die” handles grief differently from character to character, and it's depicted as the raw, destructive, utterly heartbreaking emotion that it truly is. When someone dies in-game, they're gone, but not really gone. They aren't forgotten or brushed aside. Characters still talk about them; they're gone but not forgotten, and it's honestly refreshing to see and highlights this game's breathtaking writing.
While the art style might come off as "retro" or even old-fashioned to some, giving the game a bit of an aged vibe, it is by no means terrible. The style actually feels gritty enough to make sense for the game's aesthetic and overall image, and in my honest opinion, has a sort of charm to it. While the user interface doesn't stand out as anything extraordinary or groundbreaking, it doesn't need to. It’s a functional U.I. It does its job and I can respect that.
My only complaint isn’t even really a complaint. At the time of this review’s writing, the game’s unfinished, and only goes up to the end of the second chapter. With chapters releasing every now and then, it can feel like a bit of a wait, but I’d say it’s worth it.
Overall, I couldn’t recommend “Your Turn To Die” enough. You play as a girl surrounded by figurative ghosts and the guilt of her own choices, so it’s by no means a bright, happy game, but it just feels fulfilling to play. It’s dark, it can get disturbing, but it’s full of heart. If you’re into adventure games with negotiation and horror elements, open the site and give it a go. It’s worth it, I promise.
(Try the game yourself at http://vgperson.com/games/yourturntodie.htm.)
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